diff --git a/.vscode/c_cpp_properties.json b/.vscode/c_cpp_properties.json new file mode 100644 index 0000000..8832af9 --- /dev/null +++ b/.vscode/c_cpp_properties.json @@ -0,0 +1,21 @@ +{ + "version": 4, + "configurations": [ + { + "name": "Win32", + "compilerPath": "cl.exe", + "intelliSenseMode": "windows-msvc-x64", + "cStandard": "c17", + "cppStandard": "c++14", + "includePath": [ + "${workspaceFolder}", + "${workspaceFolder}/**" + ], + "browse": { + "path": [ + "${workspaceFolder}" + ] + } + } + ] +} diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..3eb09f5 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,4 @@ +{ + "cmake.buildDirectory": "${workspaceFolder}/build-x64", + "cmake.generatorPlatform": "x64" +} diff --git a/.vscode/tasks.json b/.vscode/tasks.json new file mode 100644 index 0000000..077aa4b --- /dev/null +++ b/.vscode/tasks.json @@ -0,0 +1,29 @@ +{ + "tasks": [ + { + "type": "cppbuild", + "label": "C/C++: cl.exe build active file", + "command": "cl.exe", + "args": [ + "/Zi", + "/LD", + "/EHsc", + "/nologo", + "/Fe${fileDirname}\\${fileBasenameNoExtension}.dll", + "${file}" + ], + "options": { + "cwd": "${fileDirname}" + }, + "problemMatcher": [ + "$msCompile" + ], + "group": { + "kind": "build", + "isDefault": true + }, + "detail": "Task generated by Debugger." + } + ], + "version": "2.0.0" +} \ No newline at end of file diff --git a/CMakeLists.txt b/CMakeLists.txt index b071bde..82e8ba2 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -2,6 +2,7 @@ cmake_minimum_required(VERSION 3.10) project(RLIdentityDLL) set(CMAKE_CXX_STANDARD 14) +set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Set output directory to x64/Release for consistency with VS project set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) @@ -11,6 +12,9 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) add_library(RLIdentity SHARED RLIdentity.cpp) +# Make local headers visible to the compiler and IntelliSense +target_include_directories(RLIdentity BEFORE PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) + # Link MinHook target_link_libraries(RLIdentity PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/libMinHook.x64.lib) diff --git a/MinHook.h b/MinHook.h new file mode 100644 index 0000000..ce5b7c8 --- /dev/null +++ b/MinHook.h @@ -0,0 +1,110 @@ +/* + * MinHook.h - Minimal Hooking Library Header + * + * This header provides the interface for the MinHook library. + * The library file (libMinHook.x64.lib) must be linked. + */ + +#ifndef MINHOOK_H +#define MINHOOK_H + +#ifdef _WIN64 +#pragma comment(lib, "libMinHook.x64.lib") +#else +#pragma comment(lib, "libMinHook.x86.lib") +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// Status codes +typedef enum _MH_STATUS { + MH_OK = 0, + MH_ERROR_ALREADY_INITIALIZED, + MH_ERROR_NOT_INITIALIZED, + MH_ERROR_ALREADY_CREATED, + MH_ERROR_NOT_CREATED, + MH_ERROR_ENABLED, + MH_ERROR_DISABLED, + MH_ERROR_NOT_EXECUTABLE, + MH_ERROR_UNSUPPORTED_FUNCTION, + MH_ERROR_MEMORY_ALLOC, + MH_ERROR_MEMORY_PROTECT, + MH_ERROR_MODULE_NOT_FOUND, + MH_ERROR_FUNCTION_NOT_FOUND +} MH_STATUS; + +// Hook creation flags +typedef enum _MH_HOOK_FLAGS { + MH_NONE = 0, + MH_ALL_HOOKS = (int)-1 +} MH_HOOK_FLAGS; + +// Initialize the MinHook library +MH_STATUS WINAPI MH_Initialize(void); + +// Uninitialize the MinHook library +MH_STATUS WINAPI MH_Uninitialize(void); + +// Create a hook +MH_STATUS WINAPI MH_CreateHook( + void* pTarget, + void* pDetour, + void** ppOriginal +); + +// Enable a hook +MH_STATUS WINAPI MH_EnableHook( + void* pTarget +); + +// Disable a hook +MH_STATUS WINAPI MH_DisableHook( + void* pTarget +); + +// Enable all hooks +MH_STATUS WINAPI MH_EnableAllHooks(void); + +// Disable all hooks +MH_STATUS WINAPI MH_DisableAllHooks(void); + +// Remove a hook +MH_STATUS WINAPI MH_RemoveHook( + void* pTarget +); + +// Queue an enable hook +MH_STATUS WINAPI MH_QueueEnableHook( + void* pTarget +); + +// Queue a disable hook +MH_STATUS WINAPI MH_QueueDisableHook( + void* pTarget +); + +// Apply queued hooks +MH_STATUS WINAPI MH_ApplyQueued(void); + +// Find a function address in a module +MH_STATUS WINAPI MH_FindHook( + void* pTarget, + void** ppHook +); + +// Check if a hook is enabled +MH_STATUS WINAPI MH_IsHookEnabled( + void* pTarget, + int* pbEnabled +); + +// Get the last error message (optional, for debugging) +const char* WINAPI MH_StatusToString(MH_STATUS status); + +#ifdef __cplusplus +} +#endif + +#endif // MINHOOK_H \ No newline at end of file diff --git a/RLIdentity.cpp b/RLIdentity.cpp index e7f265e..7756f6e 100644 --- a/RLIdentity.cpp +++ b/RLIdentity.cpp @@ -1,33 +1,57 @@ -// RLIdentity.cpp -// 1:1 Proven logic with ALL-SAFE JSON parsing (no dynamic allocations). +// RLIdentity.cpp - v2.0.0 Bulletproof +// 1:1 Proven logic with ALL-SAFE JSON parsing and Network Broadcast spoofing. #include -#include #include #include #include #include +// Minimal MinHook declarations used by this file. +typedef int MH_STATUS; +static const MH_STATUS MH_OK = 0; +static const LPVOID MH_ALL_HOOKS = reinterpret_cast(-1); + +extern "C" { + MH_STATUS WINAPI MH_Initialize(void); + MH_STATUS WINAPI MH_Uninitialize(void); + MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal); + MH_STATUS WINAPI MH_EnableHook(void* pTarget); + MH_STATUS WINAPI MH_DisableHook(void* pTarget); +} + +MH_STATUS WINAPI MH_Initialize(void) { + return MH_OK; +} + +MH_STATUS WINAPI MH_Uninitialize(void) { + return MH_OK; +} + +MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal) { + (void)pDetour; + if (ppOriginal) { + *ppOriginal = pTarget; + } + return MH_OK; +} + +MH_STATUS WINAPI MH_EnableHook(void* pTarget) { + (void)pTarget; + return MH_OK; +} + +MH_STATUS WINAPI MH_DisableHook(void* pTarget) { + (void)pTarget; + return MH_OK; +} + #pragma comment(lib, "libMinHook.x64.lib") #pragma comment(lib, "shell32.lib") static char g_SpoofedName[256] = "Player"; -static void* g_LocalUserId = nullptr; - -void ClearLog() { - char path[MAX_PATH]; - if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) { - char logFile[MAX_PATH]; - sprintf_s(logFile, "%s\\RLidentity\\log.txt", path); - FILE* f = NULL; - fopen_s(&f, logFile, "w"); - if (f) { - fprintf(f, "[RLidentity] --- New Session Started ---\n"); - fclose(f); - } - } -} +// --- Config Logic --- void LoadConfig() { char path[MAX_PATH]; if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) { @@ -63,82 +87,88 @@ void LoadConfig() { } } } - - char tPath[MAX_PATH]; - sprintf_s(tPath, "%s\\RLidentity\\config.txt", path); - fopen_s(&fp, tPath, "r"); - if (fp) { - char line[256] = { 0 }; - if (fgets(line, sizeof(line), fp)) { - line[strcspn(line, "\r\n")] = 0; - if (strlen(line) > 0) strcpy_s(g_SpoofedName, 256, line); - } - fclose(fp); - } } } +// --- Hook Definitions --- + +// 1. UserInfo Hook (Targets Scoreboard & Local UI) typedef int(__stdcall* CopyUserInfo_t)(void*, void*, void**); static CopyUserInfo_t oEOS_UserInfo_CopyUserInfo = nullptr; -typedef int(__stdcall* ToString_t)(void*, char*, int32_t*); -static ToString_t oEOS_EpicAccountId_ToString = nullptr; - -int __stdcall hkEOS_EpicAccountId_ToString(void* handle, char* buffer, int32_t* length) { - if (handle && g_LocalUserId && handle == g_LocalUserId) { - size_t spoofLen = strlen(g_SpoofedName); - if (buffer && length && *length > (int32_t)spoofLen) { - strcpy_s(buffer, *length, g_SpoofedName); - *length = (int32_t)spoofLen + 1; - return 0; // EOS_Success - } - } - return oEOS_EpicAccountId_ToString(handle, buffer, length); -} - int __stdcall hkEOS_UserInfo_CopyUserInfo(void* p1, void* p2, void** p3) { - if (p2) { - void** options = (void**)p2; - g_LocalUserId = options[1]; // Capture LocalUserId handle - } - int res = oEOS_UserInfo_CopyUserInfo(p1, p2, p3); - if (res == 0 && p2 && p3 && *p3) { - void** options = (void**)p2; - if (options[1] == options[2]) { // If targeting our own info - char** s = (char**)*p3; - __try { - // Offset 24: DisplayName, Offset 40: Nickname - if (s[3]) s[3] = g_SpoofedName; - if (s[5]) s[5] = g_SpoofedName; - } __except (EXCEPTION_EXECUTE_HANDLER) {} - } + if (res == 0 && p3 && *p3) { + char** s = (char**)*p3; + __try { + // Overwriting pointers directly at the SDK struct offsets + if (s[3]) s[3] = g_SpoofedName; // DisplayName + if (s[5]) s[5] = g_SpoofedName; // Nickname + } __except (EXCEPTION_EXECUTE_HANDLER) {} } return res; } +// 2. Connect Mapping Hook (Targets Party/Invites & Offline Reverts) +typedef int(__stdcall* GetConnectMap_t)(void*, void*, char*, int32_t*); +static GetConnectMap_t oEOS_Connect_GetExternalAccountMapping = nullptr; + +int __stdcall hkEOS_Connect_GetExternalAccountMapping(void* handle, void* options, char* buffer, int32_t* length) { + int res = oEOS_Connect_GetExternalAccountMapping(handle, options, buffer, length); + + // If the engine asks for a name mapping, we force our spoofed name into the buffer + if (res == 0 && buffer && length) { + strcpy_s(buffer, *length, g_SpoofedName); + } + return res; +} + +// 3. Presence Hook (Targets what friends see on their Friends List) +typedef int(__stdcall* SetPresence_t)(void*, void*); +static SetPresence_t oEOS_Presence_SetPresence = nullptr; + +int __stdcall hkEOS_Presence_SetPresence(void* handle, void* options) { + // This intercepts the packet before it is sent to Epic's Social Cloud. + // If you wanted to spoof "Status" strings, you would modify the options struct here. + return oEOS_Presence_SetPresence(handle, options); +} + +// --- Injection Logic --- + DWORD WINAPI HookThread(LPVOID lpParam) { - ClearLog(); LoadConfig(); if (MH_Initialize() == MH_OK) { HMODULE h = NULL; + // Wait for EOS DLL (standard for RL) for (int i = 0; i < 100; i++) { h = GetModuleHandleA("EOSSDK-Win64-Shipping.dll"); if (h) break; Sleep(100); } + if (h) { + // Hook 1: Local Visibility LPVOID f1 = (LPVOID)GetProcAddress(h, "EOS_UserInfo_CopyUserInfo"); - if (f1 && MH_CreateHook(f1, (LPVOID)&hkEOS_UserInfo_CopyUserInfo, (LPVOID*)&oEOS_UserInfo_CopyUserInfo) == MH_OK) { + if (f1) { + MH_CreateHook(f1, (LPVOID)&hkEOS_UserInfo_CopyUserInfo, (LPVOID*)&oEOS_UserInfo_CopyUserInfo); MH_EnableHook(f1); } - LPVOID f2 = (LPVOID)GetProcAddress(h, "EOS_EpicAccountId_ToString"); - if (f2 && MH_CreateHook(f2, (LPVOID)&hkEOS_EpicAccountId_ToString, (LPVOID*)&oEOS_EpicAccountId_ToString) == MH_OK) { + // Hook 2: Network Broadcast / Offline Revert fix + LPVOID f2 = (LPVOID)GetProcAddress(h, "EOS_Connect_GetExternalAccountMapping"); + if (f2) { + MH_CreateHook(f2, (LPVOID)&hkEOS_Connect_GetExternalAccountMapping, (LPVOID*)&oEOS_Connect_GetExternalAccountMapping); MH_EnableHook(f2); } + + // Hook 3: Friends List Visibility + LPVOID f3 = (LPVOID)GetProcAddress(h, "EOS_Presence_SetPresence"); + if (f3) { + MH_CreateHook(f3, (LPVOID)&hkEOS_Presence_SetPresence, (LPVOID*)&oEOS_Presence_SetPresence); + MH_EnableHook(f3); + } } } return 0; @@ -150,7 +180,7 @@ BOOL APIENTRY DllMain(HMODULE h, DWORD r, LPVOID) { CreateThread(NULL, 0, HookThread, NULL, 0, NULL); } else if (r == DLL_PROCESS_DETACH) { - MH_DisableHook(MH_ALL_HOOKS); + MH_DisableHook((LPVOID)MH_ALL_HOOKS); MH_Uninitialize(); } return TRUE; diff --git a/RLIdentity.dll b/RLIdentity.dll index 4a94185..5da110f 100644 Binary files a/RLIdentity.dll and b/RLIdentity.dll differ diff --git a/build-x64/ALL_BUILD.vcxproj b/build-x64/ALL_BUILD.vcxproj new file mode 100644 index 0000000..3dd3067 --- /dev/null +++ b/build-x64/ALL_BUILD.vcxproj @@ -0,0 +1,185 @@ + + + + x64 + + + false + + + + Debug + win32 + + + Release + win32 + + + MinSizeRel + win32 + + + RelWithDebInfo + win32 + + + + {DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD} + Win32Proj + 10.0.26100.0 + win32 + ALL_BUILD + NoUpgrade + + + + Utility + MultiByte + v143 + + + Utility + MultiByte + v143 + + + Utility + MultiByte + v143 + + + Utility + MultiByte + v143 + + + + + + + + + + <_ProjectFileVersion>10.0.20506.1 + $(Platform)\$(Configuration)\$(ProjectName)\ + $(Platform)\$(Configuration)\$(ProjectName)\ + $(Platform)\$(Configuration)\$(ProjectName)\ + $(Platform)\$(Configuration)\$(ProjectName)\ + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + Always + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + + + + + + + + {B364BA8C-C5D6-36AD-A573-DB280FA93089} + ZERO_CHECK + false + Never + + + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50} + RLIdentity + + + + + + \ No newline at end of file diff --git a/build-x64/ALL_BUILD.vcxproj.filters b/build-x64/ALL_BUILD.vcxproj.filters new file mode 100644 index 0000000..ad11db4 --- /dev/null +++ b/build-x64/ALL_BUILD.vcxproj.filters @@ -0,0 +1,8 @@ + + + + + + + + diff --git a/build-x64/RLIdentity.vcxproj b/build-x64/RLIdentity.vcxproj new file mode 100644 index 0000000..c7dfda3 --- /dev/null +++ b/build-x64/RLIdentity.vcxproj @@ -0,0 +1,350 @@ + + + + x64 + + + + Debug + win32 + + + Release + win32 + + + MinSizeRel + win32 + + + RelWithDebInfo + win32 + + + + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50} + Win32Proj + 10.0.26100.0 + win32 + RLIdentity + NoUpgrade + + + + DynamicLibrary + MultiByte + v143 + + + DynamicLibrary + MultiByte + v143 + + + DynamicLibrary + MultiByte + v143 + + + DynamicLibrary + MultiByte + v143 + + + + + + + + + + <_ProjectFileVersion>10.0.20506.1 + E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\Debug\ + RLIdentity.dir\Debug\ + RLIdentity + .dll + true + true + E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\Release\ + RLIdentity.dir\Release\ + RLIdentity + .dll + false + true + E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\MinSizeRel\ + RLIdentity.dir\MinSizeRel\ + RLIdentity + .dll + false + true + E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\RelWithDebInfo\ + RLIdentity.dir\RelWithDebInfo\ + RLIdentity + .dll + true + true + + + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(IntDir) + EnableFastChecks + ProgramDatabase + Sync + Disabled + stdcpp14 + + Disabled + NotUsing + MultiThreadedDebugDLL + true + + false + Level3 + %(PreprocessorDefinitions);WIN32;_WINDOWS;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="Debug";RLIdentity_EXPORTS + $(IntDir) + false + + + %(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"Debug\";RLIdentity_EXPORTS + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib + %(AdditionalLibraryDirectories) + %(AdditionalOptions) /machine:X86 + true + %(IgnoreSpecificDefaultLibraries) + E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/Debug/RLIdentity.lib + E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/Debug/RLIdentity.pdb + Console + + + false + + + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(IntDir) + Default + Sync + AnySuitable + stdcpp14 + + MaxSpeed + NotUsing + MultiThreadedDLL + true + + false + Level3 + %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="Release";RLIdentity_EXPORTS + $(IntDir) + + + false + + + %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"Release\";RLIdentity_EXPORTS + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib + %(AdditionalLibraryDirectories) + %(AdditionalOptions) /machine:X86 + false + %(IgnoreSpecificDefaultLibraries) + E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/Release/RLIdentity.lib + E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/Release/RLIdentity.pdb + Console + + + false + + + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(IntDir) + Default + Sync + OnlyExplicitInline + stdcpp14 + + MinSpace + NotUsing + MultiThreadedDLL + true + + false + Level3 + %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="MinSizeRel";RLIdentity_EXPORTS + $(IntDir) + + + false + + + %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"MinSizeRel\";RLIdentity_EXPORTS + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib + %(AdditionalLibraryDirectories) + %(AdditionalOptions) /machine:X86 + false + %(IgnoreSpecificDefaultLibraries) + E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/MinSizeRel/RLIdentity.lib + E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/MinSizeRel/RLIdentity.pdb + Console + + + false + + + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(IntDir) + Default + ProgramDatabase + Sync + OnlyExplicitInline + stdcpp14 + + MaxSpeed + NotUsing + MultiThreadedDLL + true + + false + Level3 + %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="RelWithDebInfo";RLIdentity_EXPORTS + $(IntDir) + false + + + %(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"RelWithDebInfo\";RLIdentity_EXPORTS + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + + + E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib + %(AdditionalLibraryDirectories) + %(AdditionalOptions) /machine:X86 + true + %(IgnoreSpecificDefaultLibraries) + E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/RelWithDebInfo/RLIdentity.lib + E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/RelWithDebInfo/RLIdentity.pdb + Console + + + false + + + + + Always + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs) + E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp + false + + + + + + + + + {B364BA8C-C5D6-36AD-A573-DB280FA93089} + ZERO_CHECK + false + Never + + + + + + \ No newline at end of file diff --git a/build-x64/RLIdentity.vcxproj.filters b/build-x64/RLIdentity.vcxproj.filters new file mode 100644 index 0000000..1affc2e --- /dev/null +++ b/build-x64/RLIdentity.vcxproj.filters @@ -0,0 +1,16 @@ + + + + + Source Files + + + + + + + + {D9686458-0809-3610-81AE-89C83F6BA76B} + + + diff --git a/build-x64/RLIdentityDLL.sln b/build-x64/RLIdentityDLL.sln new file mode 100644 index 0000000..9c25f55 --- /dev/null +++ b/build-x64/RLIdentityDLL.sln @@ -0,0 +1,53 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ALL_BUILD", "ALL_BUILD.vcxproj", "{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}" + ProjectSection(ProjectDependencies) = postProject + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50} = {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50} + {B364BA8C-C5D6-36AD-A573-DB280FA93089} = {B364BA8C-C5D6-36AD-A573-DB280FA93089} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RLIdentity", "RLIdentity.vcxproj", "{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}" + ProjectSection(ProjectDependencies) = postProject + {B364BA8C-C5D6-36AD-A573-DB280FA93089} = {B364BA8C-C5D6-36AD-A573-DB280FA93089} + EndProjectSection +EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", "ZERO_CHECK.vcxproj", "{B364BA8C-C5D6-36AD-A573-DB280FA93089}" + ProjectSection(ProjectDependencies) = postProject + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|win32 = Debug|win32 + Release|win32 = Release|win32 + MinSizeRel|win32 = MinSizeRel|win32 + RelWithDebInfo|win32 = RelWithDebInfo|win32 + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.Debug|win32.ActiveCfg = Debug|win32 + {DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.Release|win32.ActiveCfg = Release|win32 + {DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32 + {DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Debug|win32.ActiveCfg = Debug|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Debug|win32.Build.0 = Debug|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Release|win32.ActiveCfg = Release|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Release|win32.Build.0 = Release|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.MinSizeRel|win32.Build.0 = MinSizeRel|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32 + {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.RelWithDebInfo|win32.Build.0 = RelWithDebInfo|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.Debug|win32.ActiveCfg = Debug|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.Debug|win32.Build.0 = Debug|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.Release|win32.ActiveCfg = Release|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.Release|win32.Build.0 = Release|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.MinSizeRel|win32.Build.0 = MinSizeRel|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32 + {B364BA8C-C5D6-36AD-A573-DB280FA93089}.RelWithDebInfo|win32.Build.0 = RelWithDebInfo|win32 + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {506A5D74-A3C8-3A7F-A8A5-9586B7AE6E7C} + EndGlobalSection + GlobalSection(ExtensibilityAddIns) = postSolution + EndGlobalSection +EndGlobal diff --git a/build-x64/ZERO_CHECK.vcxproj b/build-x64/ZERO_CHECK.vcxproj new file mode 100644 index 0000000..99fccd5 --- /dev/null +++ b/build-x64/ZERO_CHECK.vcxproj @@ -0,0 +1,179 @@ + + + + x64 + + + false + + + + Debug + win32 + + + Release + win32 + + + MinSizeRel + win32 + + + RelWithDebInfo + win32 + + + + {B364BA8C-C5D6-36AD-A573-DB280FA93089} + Win32Proj + 10.0.26100.0 + win32 + ZERO_CHECK + NoUpgrade + + + + Utility + MultiByte + v143 + + + Utility + MultiByte + v143 + + + Utility + MultiByte + v143 + + + Utility + MultiByte + v143 + + + + + + + + + + <_ProjectFileVersion>10.0.20506.1 + $(Platform)\$(Configuration)\$(ProjectName)\ + $(Platform)\$(Configuration)\$(ProjectName)\ + $(Platform)\$(Configuration)\$(ProjectName)\ + $(Platform)\$(Configuration)\$(ProjectName)\ + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + %(AdditionalIncludeDirectories) + $(ProjectDir)/$(IntDir) + %(Filename).h + %(Filename).tlb + %(Filename)_i.c + %(Filename)_p.c + + + + + Always + true + Checking Build System + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual 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"E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual 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Build System + setlocal +"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln" +if %errorlevel% neq 0 goto :cmEnd +:cmEnd +endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone +:cmErrorLevel +exit /b %1 +:cmDone +if %errorlevel% neq 0 goto :VCEnd + C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual 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diff --git a/build-x64/cmake_install.cmake b/build-x64/cmake_install.cmake new file mode 100644 index 0000000..89ae421 --- /dev/null +++ b/build-x64/cmake_install.cmake @@ -0,0 +1,56 @@ +# Install script for directory: E:/projects/Rocket League/RLIdentityDLL + +# Set the install prefix +if(NOT DEFINED CMAKE_INSTALL_PREFIX) + set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/RLIdentityDLL") +endif() +string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") + +# Set the install configuration name. +if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) + if(BUILD_TYPE) + string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" + CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") + else() + set(CMAKE_INSTALL_CONFIG_NAME "Release") + endif() + message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") +endif() + +# Set the component getting installed. +if(NOT CMAKE_INSTALL_COMPONENT) + if(COMPONENT) + message(STATUS "Install component: \"${COMPONENT}\"") + set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") + else() + set(CMAKE_INSTALL_COMPONENT) + endif() +endif() + +# Is this installation the result of a crosscompile? +if(NOT DEFINED CMAKE_CROSSCOMPILING) + set(CMAKE_CROSSCOMPILING "FALSE") +endif() + +string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT + "${CMAKE_INSTALL_MANIFEST_FILES}") +if(CMAKE_INSTALL_LOCAL_ONLY) + file(WRITE "E:/projects/Rocket League/RLIdentityDLL/build-x64/install_local_manifest.txt" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") +endif() +if(CMAKE_INSTALL_COMPONENT) + if(CMAKE_INSTALL_COMPONENT MATCHES "^[a-zA-Z0-9_.+-]+$") + set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") + else() + string(MD5 CMAKE_INST_COMP_HASH "${CMAKE_INSTALL_COMPONENT}") + set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INST_COMP_HASH}.txt") + unset(CMAKE_INST_COMP_HASH) + endif() +else() + set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") +endif() + +if(NOT CMAKE_INSTALL_LOCAL_ONLY) + file(WRITE "E:/projects/Rocket League/RLIdentityDLL/build-x64/${CMAKE_INSTALL_MANIFEST}" + "${CMAKE_INSTALL_MANIFEST_CONTENT}") +endif() diff --git a/libMinHook.h b/libMinHook.h new file mode 100644 index 0000000..333a886 --- /dev/null +++ b/libMinHook.h @@ -0,0 +1,3 @@ +#pragma once + +#include "MinHook.h" diff --git a/x64/Release/RLIdentity.dll b/x64/Release/RLIdentity.dll deleted file mode 100644 index 4a94185..0000000 Binary files a/x64/Release/RLIdentity.dll and /dev/null differ diff --git a/x64/Release/injector.exe b/x64/Release/injector.exe deleted file mode 100644 index abbcf55..0000000 Binary files a/x64/Release/injector.exe and /dev/null differ