#include #include #pragma comment(lib, "d3d9.lib") BOOL APIENTRY DllMain(HMODULE hModule, DWORD dwReason, LPVOID lpReserved) { if (dwReason == DLL_PROCESS_ATTACH) { DisableThreadLibraryCalls(hModule); // INSTANT visual feedback MessageBoxA(NULL, "RLNameSpoofer.dll loaded successfully!", "DLL Injected", MB_OK | MB_ICONINFORMATION); } return TRUE; }