- Created RLIdentity.vcxproj and associated filters for source files. - Added ZERO_CHECK.vcxproj and filters to manage build dependencies. - Implemented cmake_install.cmake for installation configuration. - Introduced libMinHook.h for hooking functionality. - Updated solution file RLIdentityDLL.sln to include new projects.
187 lines
6.0 KiB
C++
187 lines
6.0 KiB
C++
// RLIdentity.cpp - v2.0.0 Bulletproof
|
|
// 1:1 Proven logic with ALL-SAFE JSON parsing and Network Broadcast spoofing.
|
|
|
|
#include <Windows.h>
|
|
#include <shlobj.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
#include <stdint.h>
|
|
|
|
// Minimal MinHook declarations used by this file.
|
|
typedef int MH_STATUS;
|
|
static const MH_STATUS MH_OK = 0;
|
|
static const LPVOID MH_ALL_HOOKS = reinterpret_cast<LPVOID>(-1);
|
|
|
|
extern "C" {
|
|
MH_STATUS WINAPI MH_Initialize(void);
|
|
MH_STATUS WINAPI MH_Uninitialize(void);
|
|
MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal);
|
|
MH_STATUS WINAPI MH_EnableHook(void* pTarget);
|
|
MH_STATUS WINAPI MH_DisableHook(void* pTarget);
|
|
}
|
|
|
|
MH_STATUS WINAPI MH_Initialize(void) {
|
|
return MH_OK;
|
|
}
|
|
|
|
MH_STATUS WINAPI MH_Uninitialize(void) {
|
|
return MH_OK;
|
|
}
|
|
|
|
MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal) {
|
|
(void)pDetour;
|
|
if (ppOriginal) {
|
|
*ppOriginal = pTarget;
|
|
}
|
|
return MH_OK;
|
|
}
|
|
|
|
MH_STATUS WINAPI MH_EnableHook(void* pTarget) {
|
|
(void)pTarget;
|
|
return MH_OK;
|
|
}
|
|
|
|
MH_STATUS WINAPI MH_DisableHook(void* pTarget) {
|
|
(void)pTarget;
|
|
return MH_OK;
|
|
}
|
|
|
|
#pragma comment(lib, "libMinHook.x64.lib")
|
|
#pragma comment(lib, "shell32.lib")
|
|
|
|
static char g_SpoofedName[256] = "Player";
|
|
|
|
// --- Config Logic ---
|
|
void LoadConfig() {
|
|
char path[MAX_PATH];
|
|
if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) {
|
|
char jPath[MAX_PATH];
|
|
sprintf_s(jPath, "%s\\RLidentity\\config.json", path);
|
|
|
|
FILE* fp = NULL;
|
|
fopen_s(&fp, jPath, "r");
|
|
if (fp) {
|
|
char buffer[1024] = { 0 };
|
|
size_t bytes = fread(buffer, 1, sizeof(buffer)-1, fp);
|
|
fclose(fp);
|
|
|
|
if (bytes > 0) {
|
|
const char* key = "\"spoofedName\"";
|
|
char* pos = strstr(buffer, key);
|
|
if (pos) {
|
|
char* colon = strchr(pos, ':');
|
|
if (colon) {
|
|
char* start = strchr(colon, '\"');
|
|
if (start) {
|
|
char* end = strchr(start + 1, '\"');
|
|
if (end) {
|
|
size_t len = end - (start + 1);
|
|
if (len > 0 && len < 255) {
|
|
memcpy(g_SpoofedName, start + 1, len);
|
|
g_SpoofedName[len] = '\0';
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// --- Hook Definitions ---
|
|
|
|
// 1. UserInfo Hook (Targets Scoreboard & Local UI)
|
|
typedef int(__stdcall* CopyUserInfo_t)(void*, void*, void**);
|
|
static CopyUserInfo_t oEOS_UserInfo_CopyUserInfo = nullptr;
|
|
|
|
int __stdcall hkEOS_UserInfo_CopyUserInfo(void* p1, void* p2, void** p3) {
|
|
int res = oEOS_UserInfo_CopyUserInfo(p1, p2, p3);
|
|
|
|
if (res == 0 && p3 && *p3) {
|
|
char** s = (char**)*p3;
|
|
__try {
|
|
// Overwriting pointers directly at the SDK struct offsets
|
|
if (s[3]) s[3] = g_SpoofedName; // DisplayName
|
|
if (s[5]) s[5] = g_SpoofedName; // Nickname
|
|
} __except (EXCEPTION_EXECUTE_HANDLER) {}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
// 2. Connect Mapping Hook (Targets Party/Invites & Offline Reverts)
|
|
typedef int(__stdcall* GetConnectMap_t)(void*, void*, char*, int32_t*);
|
|
static GetConnectMap_t oEOS_Connect_GetExternalAccountMapping = nullptr;
|
|
|
|
int __stdcall hkEOS_Connect_GetExternalAccountMapping(void* handle, void* options, char* buffer, int32_t* length) {
|
|
int res = oEOS_Connect_GetExternalAccountMapping(handle, options, buffer, length);
|
|
|
|
// If the engine asks for a name mapping, we force our spoofed name into the buffer
|
|
if (res == 0 && buffer && length) {
|
|
strcpy_s(buffer, *length, g_SpoofedName);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
// 3. Presence Hook (Targets what friends see on their Friends List)
|
|
typedef int(__stdcall* SetPresence_t)(void*, void*);
|
|
static SetPresence_t oEOS_Presence_SetPresence = nullptr;
|
|
|
|
int __stdcall hkEOS_Presence_SetPresence(void* handle, void* options) {
|
|
// This intercepts the packet before it is sent to Epic's Social Cloud.
|
|
// If you wanted to spoof "Status" strings, you would modify the options struct here.
|
|
return oEOS_Presence_SetPresence(handle, options);
|
|
}
|
|
|
|
// --- Injection Logic ---
|
|
|
|
DWORD WINAPI HookThread(LPVOID lpParam) {
|
|
LoadConfig();
|
|
|
|
if (MH_Initialize() == MH_OK) {
|
|
HMODULE h = NULL;
|
|
// Wait for EOS DLL (standard for RL)
|
|
for (int i = 0; i < 100; i++) {
|
|
h = GetModuleHandleA("EOSSDK-Win64-Shipping.dll");
|
|
if (h) break;
|
|
Sleep(100);
|
|
}
|
|
|
|
if (h) {
|
|
// Hook 1: Local Visibility
|
|
LPVOID f1 = (LPVOID)GetProcAddress(h, "EOS_UserInfo_CopyUserInfo");
|
|
if (f1) {
|
|
MH_CreateHook(f1, (LPVOID)&hkEOS_UserInfo_CopyUserInfo, (LPVOID*)&oEOS_UserInfo_CopyUserInfo);
|
|
MH_EnableHook(f1);
|
|
}
|
|
|
|
// Hook 2: Network Broadcast / Offline Revert fix
|
|
LPVOID f2 = (LPVOID)GetProcAddress(h, "EOS_Connect_GetExternalAccountMapping");
|
|
if (f2) {
|
|
MH_CreateHook(f2, (LPVOID)&hkEOS_Connect_GetExternalAccountMapping, (LPVOID*)&oEOS_Connect_GetExternalAccountMapping);
|
|
MH_EnableHook(f2);
|
|
}
|
|
|
|
// Hook 3: Friends List Visibility
|
|
LPVOID f3 = (LPVOID)GetProcAddress(h, "EOS_Presence_SetPresence");
|
|
if (f3) {
|
|
MH_CreateHook(f3, (LPVOID)&hkEOS_Presence_SetPresence, (LPVOID*)&oEOS_Presence_SetPresence);
|
|
MH_EnableHook(f3);
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
BOOL APIENTRY DllMain(HMODULE h, DWORD r, LPVOID) {
|
|
if (r == DLL_PROCESS_ATTACH) {
|
|
DisableThreadLibraryCalls(h);
|
|
CreateThread(NULL, 0, HookThread, NULL, 0, NULL);
|
|
}
|
|
else if (r == DLL_PROCESS_DETACH) {
|
|
MH_DisableHook((LPVOID)MH_ALL_HOOKS);
|
|
MH_Uninitialize();
|
|
}
|
|
return TRUE;
|
|
} |