- Created RLIdentity.vcxproj and associated filters for source files. - Added ZERO_CHECK.vcxproj and filters to manage build dependencies. - Implemented cmake_install.cmake for installation configuration. - Introduced libMinHook.h for hooking functionality. - Updated solution file RLIdentityDLL.sln to include new projects.
185 lines
28 KiB
XML
185 lines
28 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<ResolveNugetPackages>false</ResolveNugetPackages>
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</PropertyGroup>
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|win32">
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<Configuration>Debug</Configuration>
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<Platform>win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|win32">
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<Configuration>Release</Configuration>
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<Platform>win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="MinSizeRel|win32">
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<Configuration>MinSizeRel</Configuration>
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<Platform>win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="RelWithDebInfo|win32">
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<Configuration>RelWithDebInfo</Configuration>
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<Platform>win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
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<Platform>win32</Platform>
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<ProjectName>ALL_BUILD</ProjectName>
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<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'" Label="Configuration">
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<ConfigurationType>Utility</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">
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<Midl>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'">
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<Midl>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">
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<Midl>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">
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<Midl>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<ProxyFileName>%(Filename)_p.c</ProxyFileName>
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</Midl>
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</ItemDefinitionGroup>
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<ItemGroup>
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<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt">
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<UseUtf8Encoding>Always</UseUtf8Encoding>
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<Message Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">setlocal
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"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">false</LinkObjects>
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<Message Condition="'$(Configuration)|$(Platform)'=='Release|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|win32'">setlocal
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"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkObjects>
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<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">setlocal
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"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
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:cmErrorLevel
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exit /b %1
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:cmDone
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
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<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
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<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkObjects>
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<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
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<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">setlocal
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"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
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if %errorlevel% neq 0 goto :cmEnd
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:cmEnd
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|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
|
:cmErrorLevel
|
|
exit /b %1
|
|
:cmDone
|
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">false</LinkObjects>
|
|
</CustomBuild>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
</ItemGroup>
|
|
<ItemGroup />
|
|
<ItemGroup>
|
|
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\ZERO_CHECK.vcxproj">
|
|
<Project>{B364BA8C-C5D6-36AD-A573-DB280FA93089}</Project>
|
|
<Name>ZERO_CHECK</Name>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
|
</ProjectReference>
|
|
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\RLIdentity.vcxproj">
|
|
<Project>{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}</Project>
|
|
<Name>RLIdentity</Name>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |