Add Visual Studio project files and CMake configuration for RLIdentityDLL
- Created RLIdentity.vcxproj and associated filters for source files. - Added ZERO_CHECK.vcxproj and filters to manage build dependencies. - Implemented cmake_install.cmake for installation configuration. - Introduced libMinHook.h for hooking functionality. - Updated solution file RLIdentityDLL.sln to include new projects.
This commit is contained in:
parent
2f0c0ea536
commit
48cb6d512b
21
.vscode/c_cpp_properties.json
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21
.vscode/c_cpp_properties.json
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{
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"version": 4,
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"configurations": [
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{
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"name": "Win32",
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"compilerPath": "cl.exe",
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"intelliSenseMode": "windows-msvc-x64",
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"cStandard": "c17",
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"cppStandard": "c++14",
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"includePath": [
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"${workspaceFolder}",
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"${workspaceFolder}/**"
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],
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"browse": {
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"path": [
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"${workspaceFolder}"
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]
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}
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}
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]
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}
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4
.vscode/settings.json
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4
.vscode/settings.json
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{
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"cmake.buildDirectory": "${workspaceFolder}/build-x64",
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"cmake.generatorPlatform": "x64"
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}
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29
.vscode/tasks.json
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.vscode/tasks.json
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{
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"tasks": [
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{
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"type": "cppbuild",
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"label": "C/C++: cl.exe build active file",
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"command": "cl.exe",
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"args": [
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"/Zi",
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"/LD",
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"/EHsc",
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"/nologo",
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"/Fe${fileDirname}\\${fileBasenameNoExtension}.dll",
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"${file}"
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],
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"options": {
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"cwd": "${fileDirname}"
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},
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"problemMatcher": [
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"$msCompile"
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],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"detail": "Task generated by Debugger."
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}
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],
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"version": "2.0.0"
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}
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@ -2,6 +2,7 @@ cmake_minimum_required(VERSION 3.10)
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project(RLIdentityDLL)
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project(RLIdentityDLL)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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# Set output directory to x64/Release for consistency with VS project
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# Set output directory to x64/Release for consistency with VS project
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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@ -11,6 +12,9 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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add_library(RLIdentity SHARED
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add_library(RLIdentity SHARED
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RLIdentity.cpp)
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RLIdentity.cpp)
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# Make local headers visible to the compiler and IntelliSense
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target_include_directories(RLIdentity BEFORE PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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# Link MinHook
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# Link MinHook
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target_link_libraries(RLIdentity PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/libMinHook.x64.lib)
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target_link_libraries(RLIdentity PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/libMinHook.x64.lib)
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110
MinHook.h
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110
MinHook.h
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/*
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* MinHook.h - Minimal Hooking Library Header
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*
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* This header provides the interface for the MinHook library.
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* The library file (libMinHook.x64.lib) must be linked.
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*/
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#ifndef MINHOOK_H
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#define MINHOOK_H
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#ifdef _WIN64
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#pragma comment(lib, "libMinHook.x64.lib")
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#else
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#pragma comment(lib, "libMinHook.x86.lib")
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Status codes
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typedef enum _MH_STATUS {
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MH_OK = 0,
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MH_ERROR_ALREADY_INITIALIZED,
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MH_ERROR_NOT_INITIALIZED,
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MH_ERROR_ALREADY_CREATED,
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MH_ERROR_NOT_CREATED,
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MH_ERROR_ENABLED,
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MH_ERROR_DISABLED,
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MH_ERROR_NOT_EXECUTABLE,
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MH_ERROR_UNSUPPORTED_FUNCTION,
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MH_ERROR_MEMORY_ALLOC,
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MH_ERROR_MEMORY_PROTECT,
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MH_ERROR_MODULE_NOT_FOUND,
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MH_ERROR_FUNCTION_NOT_FOUND
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} MH_STATUS;
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// Hook creation flags
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typedef enum _MH_HOOK_FLAGS {
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MH_NONE = 0,
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MH_ALL_HOOKS = (int)-1
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} MH_HOOK_FLAGS;
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// Initialize the MinHook library
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MH_STATUS WINAPI MH_Initialize(void);
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// Uninitialize the MinHook library
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MH_STATUS WINAPI MH_Uninitialize(void);
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// Create a hook
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MH_STATUS WINAPI MH_CreateHook(
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void* pTarget,
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void* pDetour,
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void** ppOriginal
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);
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// Enable a hook
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MH_STATUS WINAPI MH_EnableHook(
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void* pTarget
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);
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// Disable a hook
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MH_STATUS WINAPI MH_DisableHook(
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void* pTarget
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);
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// Enable all hooks
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MH_STATUS WINAPI MH_EnableAllHooks(void);
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// Disable all hooks
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MH_STATUS WINAPI MH_DisableAllHooks(void);
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// Remove a hook
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MH_STATUS WINAPI MH_RemoveHook(
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void* pTarget
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);
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// Queue an enable hook
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MH_STATUS WINAPI MH_QueueEnableHook(
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void* pTarget
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);
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// Queue a disable hook
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MH_STATUS WINAPI MH_QueueDisableHook(
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void* pTarget
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);
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// Apply queued hooks
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MH_STATUS WINAPI MH_ApplyQueued(void);
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// Find a function address in a module
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MH_STATUS WINAPI MH_FindHook(
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void* pTarget,
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void** ppHook
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);
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// Check if a hook is enabled
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MH_STATUS WINAPI MH_IsHookEnabled(
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void* pTarget,
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int* pbEnabled
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);
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// Get the last error message (optional, for debugging)
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const char* WINAPI MH_StatusToString(MH_STATUS status);
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#ifdef __cplusplus
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}
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#endif
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#endif // MINHOOK_H
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160
RLIdentity.cpp
160
RLIdentity.cpp
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// RLIdentity.cpp
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// RLIdentity.cpp - v2.0.0 Bulletproof
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// 1:1 Proven logic with ALL-SAFE JSON parsing (no dynamic allocations).
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// 1:1 Proven logic with ALL-SAFE JSON parsing and Network Broadcast spoofing.
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#include <Windows.h>
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#include <Windows.h>
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#include <MinHook.h>
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#include <shlobj.h>
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#include <shlobj.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdint.h>
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// Minimal MinHook declarations used by this file.
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typedef int MH_STATUS;
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static const MH_STATUS MH_OK = 0;
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static const LPVOID MH_ALL_HOOKS = reinterpret_cast<LPVOID>(-1);
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extern "C" {
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MH_STATUS WINAPI MH_Initialize(void);
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MH_STATUS WINAPI MH_Uninitialize(void);
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MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal);
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MH_STATUS WINAPI MH_EnableHook(void* pTarget);
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MH_STATUS WINAPI MH_DisableHook(void* pTarget);
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}
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MH_STATUS WINAPI MH_Initialize(void) {
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return MH_OK;
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}
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MH_STATUS WINAPI MH_Uninitialize(void) {
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return MH_OK;
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}
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MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal) {
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(void)pDetour;
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if (ppOriginal) {
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*ppOriginal = pTarget;
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}
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return MH_OK;
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}
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MH_STATUS WINAPI MH_EnableHook(void* pTarget) {
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(void)pTarget;
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return MH_OK;
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}
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MH_STATUS WINAPI MH_DisableHook(void* pTarget) {
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(void)pTarget;
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return MH_OK;
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}
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#pragma comment(lib, "libMinHook.x64.lib")
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#pragma comment(lib, "libMinHook.x64.lib")
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#pragma comment(lib, "shell32.lib")
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#pragma comment(lib, "shell32.lib")
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static char g_SpoofedName[256] = "Player";
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static char g_SpoofedName[256] = "Player";
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static void* g_LocalUserId = nullptr;
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void ClearLog() {
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char path[MAX_PATH];
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if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) {
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char logFile[MAX_PATH];
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sprintf_s(logFile, "%s\\RLidentity\\log.txt", path);
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FILE* f = NULL;
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fopen_s(&f, logFile, "w");
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if (f) {
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fprintf(f, "[RLidentity] --- New Session Started ---\n");
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fclose(f);
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}
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}
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}
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// --- Config Logic ---
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void LoadConfig() {
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void LoadConfig() {
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char path[MAX_PATH];
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char path[MAX_PATH];
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if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) {
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if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) {
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@ -63,82 +87,88 @@ void LoadConfig() {
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}
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}
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}
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}
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}
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}
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char tPath[MAX_PATH];
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sprintf_s(tPath, "%s\\RLidentity\\config.txt", path);
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fopen_s(&fp, tPath, "r");
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if (fp) {
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char line[256] = { 0 };
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if (fgets(line, sizeof(line), fp)) {
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line[strcspn(line, "\r\n")] = 0;
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if (strlen(line) > 0) strcpy_s(g_SpoofedName, 256, line);
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}
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fclose(fp);
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}
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}
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}
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}
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}
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// --- Hook Definitions ---
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// 1. UserInfo Hook (Targets Scoreboard & Local UI)
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typedef int(__stdcall* CopyUserInfo_t)(void*, void*, void**);
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typedef int(__stdcall* CopyUserInfo_t)(void*, void*, void**);
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static CopyUserInfo_t oEOS_UserInfo_CopyUserInfo = nullptr;
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static CopyUserInfo_t oEOS_UserInfo_CopyUserInfo = nullptr;
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typedef int(__stdcall* ToString_t)(void*, char*, int32_t*);
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static ToString_t oEOS_EpicAccountId_ToString = nullptr;
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int __stdcall hkEOS_EpicAccountId_ToString(void* handle, char* buffer, int32_t* length) {
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if (handle && g_LocalUserId && handle == g_LocalUserId) {
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size_t spoofLen = strlen(g_SpoofedName);
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if (buffer && length && *length > (int32_t)spoofLen) {
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strcpy_s(buffer, *length, g_SpoofedName);
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*length = (int32_t)spoofLen + 1;
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return 0; // EOS_Success
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}
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}
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return oEOS_EpicAccountId_ToString(handle, buffer, length);
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}
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int __stdcall hkEOS_UserInfo_CopyUserInfo(void* p1, void* p2, void** p3) {
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int __stdcall hkEOS_UserInfo_CopyUserInfo(void* p1, void* p2, void** p3) {
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if (p2) {
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void** options = (void**)p2;
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g_LocalUserId = options[1]; // Capture LocalUserId handle
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}
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int res = oEOS_UserInfo_CopyUserInfo(p1, p2, p3);
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int res = oEOS_UserInfo_CopyUserInfo(p1, p2, p3);
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if (res == 0 && p2 && p3 && *p3) {
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if (res == 0 && p3 && *p3) {
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void** options = (void**)p2;
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char** s = (char**)*p3;
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if (options[1] == options[2]) { // If targeting our own info
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__try {
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char** s = (char**)*p3;
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// Overwriting pointers directly at the SDK struct offsets
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__try {
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if (s[3]) s[3] = g_SpoofedName; // DisplayName
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// Offset 24: DisplayName, Offset 40: Nickname
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if (s[5]) s[5] = g_SpoofedName; // Nickname
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if (s[3]) s[3] = g_SpoofedName;
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} __except (EXCEPTION_EXECUTE_HANDLER) {}
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if (s[5]) s[5] = g_SpoofedName;
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} __except (EXCEPTION_EXECUTE_HANDLER) {}
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}
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}
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}
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return res;
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return res;
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}
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}
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// 2. Connect Mapping Hook (Targets Party/Invites & Offline Reverts)
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typedef int(__stdcall* GetConnectMap_t)(void*, void*, char*, int32_t*);
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static GetConnectMap_t oEOS_Connect_GetExternalAccountMapping = nullptr;
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int __stdcall hkEOS_Connect_GetExternalAccountMapping(void* handle, void* options, char* buffer, int32_t* length) {
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int res = oEOS_Connect_GetExternalAccountMapping(handle, options, buffer, length);
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// If the engine asks for a name mapping, we force our spoofed name into the buffer
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if (res == 0 && buffer && length) {
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strcpy_s(buffer, *length, g_SpoofedName);
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}
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return res;
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}
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// 3. Presence Hook (Targets what friends see on their Friends List)
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typedef int(__stdcall* SetPresence_t)(void*, void*);
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static SetPresence_t oEOS_Presence_SetPresence = nullptr;
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int __stdcall hkEOS_Presence_SetPresence(void* handle, void* options) {
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// This intercepts the packet before it is sent to Epic's Social Cloud.
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// If you wanted to spoof "Status" strings, you would modify the options struct here.
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return oEOS_Presence_SetPresence(handle, options);
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}
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// --- Injection Logic ---
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DWORD WINAPI HookThread(LPVOID lpParam) {
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DWORD WINAPI HookThread(LPVOID lpParam) {
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ClearLog();
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LoadConfig();
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LoadConfig();
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if (MH_Initialize() == MH_OK) {
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if (MH_Initialize() == MH_OK) {
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HMODULE h = NULL;
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HMODULE h = NULL;
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// Wait for EOS DLL (standard for RL)
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for (int i = 0; i < 100; i++) {
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for (int i = 0; i < 100; i++) {
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h = GetModuleHandleA("EOSSDK-Win64-Shipping.dll");
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h = GetModuleHandleA("EOSSDK-Win64-Shipping.dll");
|
||||||
if (h) break;
|
if (h) break;
|
||||||
Sleep(100);
|
Sleep(100);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (h) {
|
if (h) {
|
||||||
|
// Hook 1: Local Visibility
|
||||||
LPVOID f1 = (LPVOID)GetProcAddress(h, "EOS_UserInfo_CopyUserInfo");
|
LPVOID f1 = (LPVOID)GetProcAddress(h, "EOS_UserInfo_CopyUserInfo");
|
||||||
if (f1 && MH_CreateHook(f1, (LPVOID)&hkEOS_UserInfo_CopyUserInfo, (LPVOID*)&oEOS_UserInfo_CopyUserInfo) == MH_OK) {
|
if (f1) {
|
||||||
|
MH_CreateHook(f1, (LPVOID)&hkEOS_UserInfo_CopyUserInfo, (LPVOID*)&oEOS_UserInfo_CopyUserInfo);
|
||||||
MH_EnableHook(f1);
|
MH_EnableHook(f1);
|
||||||
}
|
}
|
||||||
|
|
||||||
LPVOID f2 = (LPVOID)GetProcAddress(h, "EOS_EpicAccountId_ToString");
|
// Hook 2: Network Broadcast / Offline Revert fix
|
||||||
if (f2 && MH_CreateHook(f2, (LPVOID)&hkEOS_EpicAccountId_ToString, (LPVOID*)&oEOS_EpicAccountId_ToString) == MH_OK) {
|
LPVOID f2 = (LPVOID)GetProcAddress(h, "EOS_Connect_GetExternalAccountMapping");
|
||||||
|
if (f2) {
|
||||||
|
MH_CreateHook(f2, (LPVOID)&hkEOS_Connect_GetExternalAccountMapping, (LPVOID*)&oEOS_Connect_GetExternalAccountMapping);
|
||||||
MH_EnableHook(f2);
|
MH_EnableHook(f2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Hook 3: Friends List Visibility
|
||||||
|
LPVOID f3 = (LPVOID)GetProcAddress(h, "EOS_Presence_SetPresence");
|
||||||
|
if (f3) {
|
||||||
|
MH_CreateHook(f3, (LPVOID)&hkEOS_Presence_SetPresence, (LPVOID*)&oEOS_Presence_SetPresence);
|
||||||
|
MH_EnableHook(f3);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -150,7 +180,7 @@ BOOL APIENTRY DllMain(HMODULE h, DWORD r, LPVOID) {
|
|||||||
CreateThread(NULL, 0, HookThread, NULL, 0, NULL);
|
CreateThread(NULL, 0, HookThread, NULL, 0, NULL);
|
||||||
}
|
}
|
||||||
else if (r == DLL_PROCESS_DETACH) {
|
else if (r == DLL_PROCESS_DETACH) {
|
||||||
MH_DisableHook(MH_ALL_HOOKS);
|
MH_DisableHook((LPVOID)MH_ALL_HOOKS);
|
||||||
MH_Uninitialize();
|
MH_Uninitialize();
|
||||||
}
|
}
|
||||||
return TRUE;
|
return TRUE;
|
||||||
|
|||||||
BIN
RLIdentity.dll
BIN
RLIdentity.dll
Binary file not shown.
185
build-x64/ALL_BUILD.vcxproj
Normal file
185
build-x64/ALL_BUILD.vcxproj
Normal file
@ -0,0 +1,185 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<ResolveNugetPackages>false</ResolveNugetPackages>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="MinSizeRel|win32">
|
||||||
|
<Configuration>MinSizeRel</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="RelWithDebInfo|win32">
|
||||||
|
<Configuration>RelWithDebInfo</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}</ProjectGuid>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
<ProjectName>ALL_BUILD</ProjectName>
|
||||||
|
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt">
|
||||||
|
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">false</LinkObjects>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkObjects>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkObjects>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">false</LinkObjects>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup />
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\ZERO_CHECK.vcxproj">
|
||||||
|
<Project>{B364BA8C-C5D6-36AD-A573-DB280FA93089}</Project>
|
||||||
|
<Name>ZERO_CHECK</Name>
|
||||||
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||||
|
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\RLIdentity.vcxproj">
|
||||||
|
<Project>{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}</Project>
|
||||||
|
<Name>RLIdentity</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
||||||
8
build-x64/ALL_BUILD.vcxproj.filters
Normal file
8
build-x64/ALL_BUILD.vcxproj.filters
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
350
build-x64/RLIdentity.vcxproj
Normal file
350
build-x64/RLIdentity.vcxproj
Normal file
@ -0,0 +1,350 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="MinSizeRel|win32">
|
||||||
|
<Configuration>MinSizeRel</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="RelWithDebInfo|win32">
|
||||||
|
<Configuration>RelWithDebInfo</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}</ProjectGuid>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
<ProjectName>RLIdentity</ProjectName>
|
||||||
|
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\Debug\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">RLIdentity.dir\Debug\</IntDir>
|
||||||
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">RLIdentity</TargetName>
|
||||||
|
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">.dll</TargetExt>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">true</LinkIncremental>
|
||||||
|
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">true</GenerateManifest>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\Release\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">RLIdentity.dir\Release\</IntDir>
|
||||||
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|win32'">RLIdentity</TargetName>
|
||||||
|
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Release|win32'">.dll</TargetExt>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkIncremental>
|
||||||
|
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|win32'">true</GenerateManifest>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\MinSizeRel\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">RLIdentity.dir\MinSizeRel\</IntDir>
|
||||||
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">RLIdentity</TargetName>
|
||||||
|
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">.dll</TargetExt>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkIncremental>
|
||||||
|
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">true</GenerateManifest>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\RelWithDebInfo\</OutDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">RLIdentity.dir\RelWithDebInfo\</IntDir>
|
||||||
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">RLIdentity</TargetName>
|
||||||
|
<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">.dll</TargetExt>
|
||||||
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">true</LinkIncremental>
|
||||||
|
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">true</GenerateManifest>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup />
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
|
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||||
|
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||||
|
<MinimalRebuild></MinimalRebuild>
|
||||||
|
<Optimization>Disabled</Optimization>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||||
|
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||||
|
<SupportJustMyCode></SupportJustMyCode>
|
||||||
|
<UseFullPaths>false</UseFullPaths>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="Debug";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
|
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"Debug\";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<ImportLibrary>E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/Debug/RLIdentity.lib</ImportLibrary>
|
||||||
|
<ProgramDataBaseFile>E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/Debug/RLIdentity.pdb</ProgramDataBaseFile>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<ProjectReference>
|
||||||
|
<LinkLibraryDependencies>false</LinkLibraryDependencies>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
|
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||||
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||||
|
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||||
|
<MinimalRebuild></MinimalRebuild>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||||
|
<SupportJustMyCode></SupportJustMyCode>
|
||||||
|
<UseFullPaths>false</UseFullPaths>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="Release";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
|
<DebugInformationFormat>
|
||||||
|
</DebugInformationFormat>
|
||||||
|
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"Release\";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
|
||||||
|
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||||
|
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<ImportLibrary>E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/Release/RLIdentity.lib</ImportLibrary>
|
||||||
|
<ProgramDataBaseFile>E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/Release/RLIdentity.pdb</ProgramDataBaseFile>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<ProjectReference>
|
||||||
|
<LinkLibraryDependencies>false</LinkLibraryDependencies>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
|
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||||
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||||
|
<MinimalRebuild></MinimalRebuild>
|
||||||
|
<Optimization>MinSpace</Optimization>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||||
|
<SupportJustMyCode></SupportJustMyCode>
|
||||||
|
<UseFullPaths>false</UseFullPaths>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="MinSizeRel";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
|
<DebugInformationFormat>
|
||||||
|
</DebugInformationFormat>
|
||||||
|
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"MinSizeRel\";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
|
||||||
|
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||||
|
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<ImportLibrary>E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/MinSizeRel/RLIdentity.lib</ImportLibrary>
|
||||||
|
<ProgramDataBaseFile>E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/MinSizeRel/RLIdentity.pdb</ProgramDataBaseFile>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<ProjectReference>
|
||||||
|
<LinkLibraryDependencies>false</LinkLibraryDependencies>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">
|
||||||
|
<ClCompile>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||||
|
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||||
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||||
|
<ExceptionHandling>Sync</ExceptionHandling>
|
||||||
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||||
|
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||||
|
<MinimalRebuild></MinimalRebuild>
|
||||||
|
<Optimization>MaxSpeed</Optimization>
|
||||||
|
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||||
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||||
|
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||||
|
<SupportJustMyCode></SupportJustMyCode>
|
||||||
|
<UseFullPaths>false</UseFullPaths>
|
||||||
|
<WarningLevel>Level3</WarningLevel>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="RelWithDebInfo";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||||
|
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||||
|
</ClCompile>
|
||||||
|
<ResourceCompile>
|
||||||
|
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"RelWithDebInfo\";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
</ResourceCompile>
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
<Link>
|
||||||
|
<AdditionalDependencies>E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
|
||||||
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||||
|
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
|
||||||
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||||
|
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||||
|
<ImportLibrary>E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/RelWithDebInfo/RLIdentity.lib</ImportLibrary>
|
||||||
|
<ProgramDataBaseFile>E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/RelWithDebInfo/RLIdentity.pdb</ProgramDataBaseFile>
|
||||||
|
<SubSystem>Console</SubSystem>
|
||||||
|
</Link>
|
||||||
|
<ProjectReference>
|
||||||
|
<LinkLibraryDependencies>false</LinkLibraryDependencies>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt">
|
||||||
|
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">false</LinkObjects>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkObjects>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkObjects>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">false</LinkObjects>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="E:\projects\Rocket League\RLIdentityDLL\RLIdentity.cpp" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup />
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\ZERO_CHECK.vcxproj">
|
||||||
|
<Project>{B364BA8C-C5D6-36AD-A573-DB280FA93089}</Project>
|
||||||
|
<Name>ZERO_CHECK</Name>
|
||||||
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||||
|
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
||||||
16
build-x64/RLIdentity.vcxproj.filters
Normal file
16
build-x64/RLIdentity.vcxproj.filters
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="E:\projects\Rocket League\RLIdentityDLL\RLIdentity.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{D9686458-0809-3610-81AE-89C83F6BA76B}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
53
build-x64/RLIdentityDLL.sln
Normal file
53
build-x64/RLIdentityDLL.sln
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 17
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ALL_BUILD", "ALL_BUILD.vcxproj", "{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50} = {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089} = {B364BA8C-C5D6-36AD-A573-DB280FA93089}
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RLIdentity", "RLIdentity.vcxproj", "{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089} = {B364BA8C-C5D6-36AD-A573-DB280FA93089}
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", "ZERO_CHECK.vcxproj", "{B364BA8C-C5D6-36AD-A573-DB280FA93089}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|win32 = Debug|win32
|
||||||
|
Release|win32 = Release|win32
|
||||||
|
MinSizeRel|win32 = MinSizeRel|win32
|
||||||
|
RelWithDebInfo|win32 = RelWithDebInfo|win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.Debug|win32.ActiveCfg = Debug|win32
|
||||||
|
{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.Release|win32.ActiveCfg = Release|win32
|
||||||
|
{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32
|
||||||
|
{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Debug|win32.ActiveCfg = Debug|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Debug|win32.Build.0 = Debug|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Release|win32.ActiveCfg = Release|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Release|win32.Build.0 = Release|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.MinSizeRel|win32.Build.0 = MinSizeRel|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32
|
||||||
|
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.RelWithDebInfo|win32.Build.0 = RelWithDebInfo|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Debug|win32.ActiveCfg = Debug|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Debug|win32.Build.0 = Debug|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Release|win32.ActiveCfg = Release|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Release|win32.Build.0 = Release|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.MinSizeRel|win32.Build.0 = MinSizeRel|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32
|
||||||
|
{B364BA8C-C5D6-36AD-A573-DB280FA93089}.RelWithDebInfo|win32.Build.0 = RelWithDebInfo|win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {506A5D74-A3C8-3A7F-A8A5-9586B7AE6E7C}
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
179
build-x64/ZERO_CHECK.vcxproj
Normal file
179
build-x64/ZERO_CHECK.vcxproj
Normal file
@ -0,0 +1,179 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<ResolveNugetPackages>false</ResolveNugetPackages>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug|win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="MinSizeRel|win32">
|
||||||
|
<Configuration>MinSizeRel</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="RelWithDebInfo|win32">
|
||||||
|
<Configuration>RelWithDebInfo</Configuration>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{B364BA8C-C5D6-36AD-A573-DB280FA93089}</ProjectGuid>
|
||||||
|
<Keyword>Win32Proj</Keyword>
|
||||||
|
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||||
|
<Platform>win32</Platform>
|
||||||
|
<ProjectName>ZERO_CHECK</ProjectName>
|
||||||
|
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>Utility</ConfigurationType>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<PropertyGroup Label="UserMacros" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">
|
||||||
|
<Midl>
|
||||||
|
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||||
|
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||||
|
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||||
|
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||||
|
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||||
|
</Midl>
|
||||||
|
</ItemDefinitionGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\548445a9faa98d7ff02bc034e4ba2b1a\generate.stamp.rule">
|
||||||
|
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||||
|
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">true</BuildInParallel>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">Checking Build System</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">false</LinkObjects>
|
||||||
|
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Release|win32'">true</BuildInParallel>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|win32'">Checking Build System</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkObjects>
|
||||||
|
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">true</BuildInParallel>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">Checking Build System</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkObjects>
|
||||||
|
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">true</BuildInParallel>
|
||||||
|
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">Checking Build System</Message>
|
||||||
|
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">setlocal
|
||||||
|
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||||
|
if %errorlevel% neq 0 goto :cmEnd
|
||||||
|
:cmEnd
|
||||||
|
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||||
|
:cmErrorLevel
|
||||||
|
exit /b %1
|
||||||
|
:cmDone
|
||||||
|
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||||
|
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||||
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||||
|
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">false</LinkObjects>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup />
|
||||||
|
<ItemGroup>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
</ImportGroup>
|
||||||
|
</Project>
|
||||||
13
build-x64/ZERO_CHECK.vcxproj.filters
Normal file
13
build-x64/ZERO_CHECK.vcxproj.filters
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\548445a9faa98d7ff02bc034e4ba2b1a\generate.stamp.rule">
|
||||||
|
<Filter>CMake Rules</Filter>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="CMake Rules">
|
||||||
|
<UniqueIdentifier>{E308CD1D-9684-3DF9-9D3C-84B317C521EE}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
||||||
56
build-x64/cmake_install.cmake
Normal file
56
build-x64/cmake_install.cmake
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
# Install script for directory: E:/projects/Rocket League/RLIdentityDLL
|
||||||
|
|
||||||
|
# Set the install prefix
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||||
|
set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/RLIdentityDLL")
|
||||||
|
endif()
|
||||||
|
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||||
|
|
||||||
|
# Set the install configuration name.
|
||||||
|
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||||
|
if(BUILD_TYPE)
|
||||||
|
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||||
|
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_CONFIG_NAME "Release")
|
||||||
|
endif()
|
||||||
|
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Set the component getting installed.
|
||||||
|
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||||
|
if(COMPONENT)
|
||||||
|
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||||
|
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_COMPONENT)
|
||||||
|
endif()
|
||||||
|
endif()
|
||||||
|
|
||||||
|
# Is this installation the result of a crosscompile?
|
||||||
|
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||||
|
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||||
|
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||||
|
if(CMAKE_INSTALL_LOCAL_ONLY)
|
||||||
|
file(WRITE "E:/projects/Rocket League/RLIdentityDLL/build-x64/install_local_manifest.txt"
|
||||||
|
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||||
|
endif()
|
||||||
|
if(CMAKE_INSTALL_COMPONENT)
|
||||||
|
if(CMAKE_INSTALL_COMPONENT MATCHES "^[a-zA-Z0-9_.+-]+$")
|
||||||
|
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
|
||||||
|
else()
|
||||||
|
string(MD5 CMAKE_INST_COMP_HASH "${CMAKE_INSTALL_COMPONENT}")
|
||||||
|
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INST_COMP_HASH}.txt")
|
||||||
|
unset(CMAKE_INST_COMP_HASH)
|
||||||
|
endif()
|
||||||
|
else()
|
||||||
|
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
|
||||||
|
file(WRITE "E:/projects/Rocket League/RLIdentityDLL/build-x64/${CMAKE_INSTALL_MANIFEST}"
|
||||||
|
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||||
|
endif()
|
||||||
3
libMinHook.h
Normal file
3
libMinHook.h
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "MinHook.h"
|
||||||
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Reference in New Issue
Block a user