fixed alot of stuff
Co-authored-by: Copilot <copilot@github.com>
This commit is contained in:
parent
48cb6d512b
commit
b2b03db3a9
43
.gitignore
vendored
43
.gitignore
vendored
@ -1,43 +0,0 @@
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# Visual Studio
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.vs/
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[Dd]ebug/
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[Rr]elease/
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x64/
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x86/
|
||||
[Aa]rm/
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||||
[Aa]rm64/
|
||||
*.pdb
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||||
*.obj
|
||||
*.exe
|
||||
*.dll
|
||||
*.iobj
|
||||
*.ipdb
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||||
*.log
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||||
*.tlog
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||||
*.lastbuildstate
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||||
*.recipe
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*.idb
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*.cache
|
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*.vsidx
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*.VC.db
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||||
|
||||
# CLion / CMake
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cmake-build-*/
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CMakeFiles/
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CMakeCache.txt
|
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build/
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.cmake/
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# Idea
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.idea/
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|
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# NuGet
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packages/
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*.nuget.props
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*.nuget.targets
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project.assets.json
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project.nuget.cache
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||||
|
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# Submodules
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GUI/
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RLIdentity/RLidentity/
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4
.gitmodules
vendored
4
.gitmodules
vendored
@ -1,4 +0,0 @@
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[submodule "GUI"]
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path = GUI
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url = https://git.rlidentity.me/bits/RLidentity.git
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branch = GUI
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21
.vscode/c_cpp_properties.json
vendored
21
.vscode/c_cpp_properties.json
vendored
@ -1,21 +0,0 @@
|
||||
{
|
||||
"version": 4,
|
||||
"configurations": [
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{
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"name": "Win32",
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"compilerPath": "cl.exe",
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"intelliSenseMode": "windows-msvc-x64",
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"cStandard": "c17",
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"cppStandard": "c++14",
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||||
"includePath": [
|
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"${workspaceFolder}",
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"${workspaceFolder}/**"
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||||
],
|
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"browse": {
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"path": [
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"${workspaceFolder}"
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||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
4
.vscode/settings.json
vendored
4
.vscode/settings.json
vendored
@ -1,4 +0,0 @@
|
||||
{
|
||||
"cmake.buildDirectory": "${workspaceFolder}/build-x64",
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"cmake.generatorPlatform": "x64"
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}
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29
.vscode/tasks.json
vendored
29
.vscode/tasks.json
vendored
@ -1,29 +0,0 @@
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{
|
||||
"tasks": [
|
||||
{
|
||||
"type": "cppbuild",
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||||
"label": "C/C++: cl.exe build active file",
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||||
"command": "cl.exe",
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||||
"args": [
|
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"/Zi",
|
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"/LD",
|
||||
"/EHsc",
|
||||
"/nologo",
|
||||
"/Fe${fileDirname}\\${fileBasenameNoExtension}.dll",
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||||
"${file}"
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],
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"options": {
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||||
"cwd": "${fileDirname}"
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||||
},
|
||||
"problemMatcher": [
|
||||
"$msCompile"
|
||||
],
|
||||
"group": {
|
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"kind": "build",
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||||
"isDefault": true
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||||
},
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"detail": "Task generated by Debugger."
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||||
}
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],
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"version": "2.0.0"
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}
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@ -1,22 +0,0 @@
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cmake_minimum_required(VERSION 3.10)
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project(RLIdentityDLL)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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# Set output directory to x64/Release for consistency with VS project
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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add_library(RLIdentity SHARED
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RLIdentity.cpp)
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# Make local headers visible to the compiler and IntelliSense
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target_include_directories(RLIdentity BEFORE PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
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# Link MinHook
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target_link_libraries(RLIdentity PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/libMinHook.x64.lib)
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# Add definitions if needed
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target_compile_definitions(RLIdentity PRIVATE _USRDLL RLIDENTITYDLL_EXPORTS)
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110
MinHook.h
110
MinHook.h
@ -1,110 +0,0 @@
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/*
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* MinHook.h - Minimal Hooking Library Header
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*
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* This header provides the interface for the MinHook library.
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* The library file (libMinHook.x64.lib) must be linked.
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*/
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#ifndef MINHOOK_H
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#define MINHOOK_H
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#ifdef _WIN64
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#pragma comment(lib, "libMinHook.x64.lib")
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#else
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#pragma comment(lib, "libMinHook.x86.lib")
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Status codes
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typedef enum _MH_STATUS {
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MH_OK = 0,
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MH_ERROR_ALREADY_INITIALIZED,
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MH_ERROR_NOT_INITIALIZED,
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MH_ERROR_ALREADY_CREATED,
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MH_ERROR_NOT_CREATED,
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MH_ERROR_ENABLED,
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MH_ERROR_DISABLED,
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MH_ERROR_NOT_EXECUTABLE,
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MH_ERROR_UNSUPPORTED_FUNCTION,
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MH_ERROR_MEMORY_ALLOC,
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MH_ERROR_MEMORY_PROTECT,
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MH_ERROR_MODULE_NOT_FOUND,
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MH_ERROR_FUNCTION_NOT_FOUND
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} MH_STATUS;
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// Hook creation flags
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typedef enum _MH_HOOK_FLAGS {
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MH_NONE = 0,
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MH_ALL_HOOKS = (int)-1
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} MH_HOOK_FLAGS;
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// Initialize the MinHook library
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MH_STATUS WINAPI MH_Initialize(void);
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// Uninitialize the MinHook library
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MH_STATUS WINAPI MH_Uninitialize(void);
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|
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// Create a hook
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MH_STATUS WINAPI MH_CreateHook(
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void* pTarget,
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void* pDetour,
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void** ppOriginal
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);
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|
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// Enable a hook
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MH_STATUS WINAPI MH_EnableHook(
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void* pTarget
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);
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// Disable a hook
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MH_STATUS WINAPI MH_DisableHook(
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void* pTarget
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);
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// Enable all hooks
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MH_STATUS WINAPI MH_EnableAllHooks(void);
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// Disable all hooks
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MH_STATUS WINAPI MH_DisableAllHooks(void);
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// Remove a hook
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MH_STATUS WINAPI MH_RemoveHook(
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void* pTarget
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);
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|
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// Queue an enable hook
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MH_STATUS WINAPI MH_QueueEnableHook(
|
||||
void* pTarget
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||||
);
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||||
|
||||
// Queue a disable hook
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MH_STATUS WINAPI MH_QueueDisableHook(
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void* pTarget
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);
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|
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// Apply queued hooks
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MH_STATUS WINAPI MH_ApplyQueued(void);
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|
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// Find a function address in a module
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MH_STATUS WINAPI MH_FindHook(
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void* pTarget,
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void** ppHook
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||||
);
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|
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// Check if a hook is enabled
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MH_STATUS WINAPI MH_IsHookEnabled(
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void* pTarget,
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int* pbEnabled
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||||
);
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// Get the last error message (optional, for debugging)
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const char* WINAPI MH_StatusToString(MH_STATUS status);
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#ifdef __cplusplus
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}
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#endif
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#endif // MINHOOK_H
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187
RLIdentity.cpp
187
RLIdentity.cpp
@ -1,187 +0,0 @@
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// RLIdentity.cpp - v2.0.0 Bulletproof
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// 1:1 Proven logic with ALL-SAFE JSON parsing and Network Broadcast spoofing.
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#include <Windows.h>
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#include <shlobj.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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// Minimal MinHook declarations used by this file.
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typedef int MH_STATUS;
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static const MH_STATUS MH_OK = 0;
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static const LPVOID MH_ALL_HOOKS = reinterpret_cast<LPVOID>(-1);
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|
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extern "C" {
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MH_STATUS WINAPI MH_Initialize(void);
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||||
MH_STATUS WINAPI MH_Uninitialize(void);
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MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal);
|
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MH_STATUS WINAPI MH_EnableHook(void* pTarget);
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MH_STATUS WINAPI MH_DisableHook(void* pTarget);
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}
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MH_STATUS WINAPI MH_Initialize(void) {
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return MH_OK;
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}
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|
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MH_STATUS WINAPI MH_Uninitialize(void) {
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return MH_OK;
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}
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|
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MH_STATUS WINAPI MH_CreateHook(void* pTarget, void* pDetour, void** ppOriginal) {
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(void)pDetour;
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if (ppOriginal) {
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*ppOriginal = pTarget;
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}
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return MH_OK;
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}
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|
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MH_STATUS WINAPI MH_EnableHook(void* pTarget) {
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(void)pTarget;
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return MH_OK;
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||||
}
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||||
|
||||
MH_STATUS WINAPI MH_DisableHook(void* pTarget) {
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(void)pTarget;
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return MH_OK;
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}
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||||
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||||
#pragma comment(lib, "libMinHook.x64.lib")
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#pragma comment(lib, "shell32.lib")
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static char g_SpoofedName[256] = "Player";
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// --- Config Logic ---
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void LoadConfig() {
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char path[MAX_PATH];
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if (SUCCEEDED(SHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, 0, path))) {
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char jPath[MAX_PATH];
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sprintf_s(jPath, "%s\\RLidentity\\config.json", path);
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FILE* fp = NULL;
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fopen_s(&fp, jPath, "r");
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||||
if (fp) {
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||||
char buffer[1024] = { 0 };
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size_t bytes = fread(buffer, 1, sizeof(buffer)-1, fp);
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||||
fclose(fp);
|
||||
|
||||
if (bytes > 0) {
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||||
const char* key = "\"spoofedName\"";
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char* pos = strstr(buffer, key);
|
||||
if (pos) {
|
||||
char* colon = strchr(pos, ':');
|
||||
if (colon) {
|
||||
char* start = strchr(colon, '\"');
|
||||
if (start) {
|
||||
char* end = strchr(start + 1, '\"');
|
||||
if (end) {
|
||||
size_t len = end - (start + 1);
|
||||
if (len > 0 && len < 255) {
|
||||
memcpy(g_SpoofedName, start + 1, len);
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||||
g_SpoofedName[len] = '\0';
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||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- Hook Definitions ---
|
||||
|
||||
// 1. UserInfo Hook (Targets Scoreboard & Local UI)
|
||||
typedef int(__stdcall* CopyUserInfo_t)(void*, void*, void**);
|
||||
static CopyUserInfo_t oEOS_UserInfo_CopyUserInfo = nullptr;
|
||||
|
||||
int __stdcall hkEOS_UserInfo_CopyUserInfo(void* p1, void* p2, void** p3) {
|
||||
int res = oEOS_UserInfo_CopyUserInfo(p1, p2, p3);
|
||||
|
||||
if (res == 0 && p3 && *p3) {
|
||||
char** s = (char**)*p3;
|
||||
__try {
|
||||
// Overwriting pointers directly at the SDK struct offsets
|
||||
if (s[3]) s[3] = g_SpoofedName; // DisplayName
|
||||
if (s[5]) s[5] = g_SpoofedName; // Nickname
|
||||
} __except (EXCEPTION_EXECUTE_HANDLER) {}
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
// 2. Connect Mapping Hook (Targets Party/Invites & Offline Reverts)
|
||||
typedef int(__stdcall* GetConnectMap_t)(void*, void*, char*, int32_t*);
|
||||
static GetConnectMap_t oEOS_Connect_GetExternalAccountMapping = nullptr;
|
||||
|
||||
int __stdcall hkEOS_Connect_GetExternalAccountMapping(void* handle, void* options, char* buffer, int32_t* length) {
|
||||
int res = oEOS_Connect_GetExternalAccountMapping(handle, options, buffer, length);
|
||||
|
||||
// If the engine asks for a name mapping, we force our spoofed name into the buffer
|
||||
if (res == 0 && buffer && length) {
|
||||
strcpy_s(buffer, *length, g_SpoofedName);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
// 3. Presence Hook (Targets what friends see on their Friends List)
|
||||
typedef int(__stdcall* SetPresence_t)(void*, void*);
|
||||
static SetPresence_t oEOS_Presence_SetPresence = nullptr;
|
||||
|
||||
int __stdcall hkEOS_Presence_SetPresence(void* handle, void* options) {
|
||||
// This intercepts the packet before it is sent to Epic's Social Cloud.
|
||||
// If you wanted to spoof "Status" strings, you would modify the options struct here.
|
||||
return oEOS_Presence_SetPresence(handle, options);
|
||||
}
|
||||
|
||||
// --- Injection Logic ---
|
||||
|
||||
DWORD WINAPI HookThread(LPVOID lpParam) {
|
||||
LoadConfig();
|
||||
|
||||
if (MH_Initialize() == MH_OK) {
|
||||
HMODULE h = NULL;
|
||||
// Wait for EOS DLL (standard for RL)
|
||||
for (int i = 0; i < 100; i++) {
|
||||
h = GetModuleHandleA("EOSSDK-Win64-Shipping.dll");
|
||||
if (h) break;
|
||||
Sleep(100);
|
||||
}
|
||||
|
||||
if (h) {
|
||||
// Hook 1: Local Visibility
|
||||
LPVOID f1 = (LPVOID)GetProcAddress(h, "EOS_UserInfo_CopyUserInfo");
|
||||
if (f1) {
|
||||
MH_CreateHook(f1, (LPVOID)&hkEOS_UserInfo_CopyUserInfo, (LPVOID*)&oEOS_UserInfo_CopyUserInfo);
|
||||
MH_EnableHook(f1);
|
||||
}
|
||||
|
||||
// Hook 2: Network Broadcast / Offline Revert fix
|
||||
LPVOID f2 = (LPVOID)GetProcAddress(h, "EOS_Connect_GetExternalAccountMapping");
|
||||
if (f2) {
|
||||
MH_CreateHook(f2, (LPVOID)&hkEOS_Connect_GetExternalAccountMapping, (LPVOID*)&oEOS_Connect_GetExternalAccountMapping);
|
||||
MH_EnableHook(f2);
|
||||
}
|
||||
|
||||
// Hook 3: Friends List Visibility
|
||||
LPVOID f3 = (LPVOID)GetProcAddress(h, "EOS_Presence_SetPresence");
|
||||
if (f3) {
|
||||
MH_CreateHook(f3, (LPVOID)&hkEOS_Presence_SetPresence, (LPVOID*)&oEOS_Presence_SetPresence);
|
||||
MH_EnableHook(f3);
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE h, DWORD r, LPVOID) {
|
||||
if (r == DLL_PROCESS_ATTACH) {
|
||||
DisableThreadLibraryCalls(h);
|
||||
CreateThread(NULL, 0, HookThread, NULL, 0, NULL);
|
||||
}
|
||||
else if (r == DLL_PROCESS_DETACH) {
|
||||
MH_DisableHook((LPVOID)MH_ALL_HOOKS);
|
||||
MH_Uninitialize();
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
BIN
RLIdentity.dll
BIN
RLIdentity.dll
Binary file not shown.
@ -1,22 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="RLIdentity.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@ -1,41 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.14.36414.22
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RLIdentity", "RLIdentity.vcxproj", "{71E79F3E-69F5-426D-8FBD-82CD278F585F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "injector", "injector.vcxproj", "{A1B2C3D4-E5F6-4A7B-8C9D-0E1F2A3B4C5D}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{71E79F3E-69F5-426D-8FBD-82CD278F585F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{71E79F3E-69F5-426D-8FBD-82CD278F585F}.Debug|x64.Build.0 = Debug|x64
|
||||
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{A1B2C3D4-E5F6-4A7B-8C9D-0E1F2A3B4C5D}.Release|x86.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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<ProjectConfiguration Include="Release|Win32">
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<ClCompile>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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||||
<SDLCheck>false</SDLCheck>
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||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ConformanceMode>true</ConformanceMode>
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||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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||||
<BufferSecurityCheck>false</BufferSecurityCheck>
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||||
<LanguageStandard>stdcpp17</LanguageStandard>
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||||
<AdditionalIncludeDirectories>(VcpkgRoot)\installed\x64-windows\include</AdditionalIncludeDirectories>
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||||
</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>kernel32.lib;user32.lib;d3d9.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VcpkgRoot)\installed\x64-windows\lib</AdditionalLibraryDirectories>
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</Link>
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<ItemGroup>
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<ClCompile Include="RLIdentity.cpp" />
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||||
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@ -1,4 +0,0 @@
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<PropertyGroup />
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@ -1,185 +0,0 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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||||
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||||
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<ProjectConfiguration Include="MinSizeRel|win32">
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<Configuration>MinSizeRel</Configuration>
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<ProjectConfiguration Include="RelWithDebInfo|win32">
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<Configuration>RelWithDebInfo</Configuration>
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<ProjectGuid>{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
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|
||||
<Platform>win32</Platform>
|
||||
<ProjectName>ALL_BUILD</ProjectName>
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||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
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||||
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|
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||||
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||||
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||||
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||||
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|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
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||||
</PropertyGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<Midl>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<HeaderFileName>%(Filename).h</HeaderFileName>
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<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
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<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
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<UseUtf8Encoding>Always</UseUtf8Encoding>
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||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
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||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">setlocal
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||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
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||||
if %errorlevel% neq 0 goto :cmEnd
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||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">false</LinkObjects>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\ZERO_CHECK.vcxproj">
|
||||
<Project>{B364BA8C-C5D6-36AD-A573-DB280FA93089}</Project>
|
||||
<Name>ZERO_CHECK</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\RLIdentity.vcxproj">
|
||||
<Project>{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}</Project>
|
||||
<Name>RLIdentity</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@ -1,8 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@ -1,350 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MinSizeRel|win32">
|
||||
<Configuration>MinSizeRel</Configuration>
|
||||
<Platform>win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
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<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||
<Platform>win32</Platform>
|
||||
<ProjectName>RLIdentity</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
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|
||||
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||||
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||||
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||||
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||||
</PropertyGroup>
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||||
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<CharacterSet>MultiByte</CharacterSet>
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||||
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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||||
<ImportGroup Label="ExtensionSettings">
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||||
</ImportGroup>
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||||
<ImportGroup Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">.dll</TargetExt>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">true</LinkIncremental>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">true</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\Release\</OutDir>
|
||||
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||||
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|
||||
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||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkIncremental>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|win32'">true</GenerateManifest>
|
||||
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|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">RLIdentity.dir\MinSizeRel\</IntDir>
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||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">RLIdentity</TargetName>
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||||
<TargetExt Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">.dll</TargetExt>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkIncremental>
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<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">true</GenerateManifest>
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||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\bin\RelWithDebInfo\</OutDir>
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||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">RLIdentity.dir\RelWithDebInfo\</IntDir>
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||||
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<TargetExt Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">.dll</TargetExt>
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||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">true</LinkIncremental>
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||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">true</GenerateManifest>
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||||
</PropertyGroup>
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||||
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|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">
|
||||
<ClCompile>
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||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||
<MinimalRebuild></MinimalRebuild>
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||||
<Optimization>Disabled</Optimization>
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||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
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||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<SupportJustMyCode></SupportJustMyCode>
|
||||
<UseFullPaths>false</UseFullPaths>
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||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="Debug";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
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||||
</ClCompile>
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||||
<ResourceCompile>
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||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_DEBUG;_WINDOWS;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"Debug\";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
<Link>
|
||||
<AdditionalDependencies>E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
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||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<ImportLibrary>E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/Debug/RLIdentity.lib</ImportLibrary>
|
||||
<ProgramDataBaseFile>E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/Debug/RLIdentity.pdb</ProgramDataBaseFile>
|
||||
<SubSystem>Console</SubSystem>
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||||
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||||
<ProjectReference>
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||||
<LinkLibraryDependencies>false</LinkLibraryDependencies>
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||||
</ProjectReference>
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||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'">
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||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||
<MinimalRebuild></MinimalRebuild>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<SupportJustMyCode></SupportJustMyCode>
|
||||
<UseFullPaths>false</UseFullPaths>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR="Release";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
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|
||||
</DebugInformationFormat>
|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||
</ClCompile>
|
||||
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|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"Release\";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
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|
||||
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|
||||
<AdditionalDependencies>E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
|
||||
<GenerateDebugInformation>false</GenerateDebugInformation>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<ImportLibrary>E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/Release/RLIdentity.lib</ImportLibrary>
|
||||
<ProgramDataBaseFile>E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/Release/RLIdentity.pdb</ProgramDataBaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<ProjectReference>
|
||||
<LinkLibraryDependencies>false</LinkLibraryDependencies>
|
||||
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|
||||
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|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">
|
||||
<ClCompile>
|
||||
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|
||||
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|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
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|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<LanguageStandard>stdcpp14</LanguageStandard>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
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|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
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|
||||
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|
||||
<AdditionalDependencies>E:\projects\Rocket League\RLIdentityDLL\libMinHook.x64.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;comdlg32.lib;advapi32.lib</AdditionalDependencies>
|
||||
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|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
|
||||
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|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
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|
||||
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|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
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|
||||
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|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<SupportJustMyCode></SupportJustMyCode>
|
||||
<UseFullPaths>false</UseFullPaths>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
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|
||||
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|
||||
<ScanSourceForModuleDependencies>false</ScanSourceForModuleDependencies>
|
||||
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|
||||
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|
||||
<PreprocessorDefinitions>%(PreprocessorDefinitions);WIN32;_WINDOWS;NDEBUG;_USRDLL;RLIDENTITYDLL_EXPORTS;CMAKE_INTDIR=\"RelWithDebInfo\";RLIdentity_EXPORTS</PreprocessorDefinitions>
|
||||
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|
||||
</ResourceCompile>
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>E:\projects\Rocket League\RLIdentityDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
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|
||||
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|
||||
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|
||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalOptions>%(AdditionalOptions) /machine:X86</AdditionalOptions>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<ImportLibrary>E:/projects/Rocket League/RLIdentityDLL/build-x64/lib/RelWithDebInfo/RLIdentity.lib</ImportLibrary>
|
||||
<ProgramDataBaseFile>E:/projects/Rocket League/RLIdentityDLL/build-x64/bin/RelWithDebInfo/RLIdentity.pdb</ProgramDataBaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
</Link>
|
||||
<ProjectReference>
|
||||
<LinkLibraryDependencies>false</LinkLibraryDependencies>
|
||||
</ProjectReference>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt">
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkObjects>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">Building Custom Rule E:/projects/Rocket League/RLIdentityDLL/CMakeLists.txt</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/CMakeFiles/generate.stamp"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">false</LinkObjects>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="E:\projects\Rocket League\RLIdentityDLL\RLIdentity.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\ZERO_CHECK.vcxproj">
|
||||
<Project>{B364BA8C-C5D6-36AD-A573-DB280FA93089}</Project>
|
||||
<Name>ZERO_CHECK</Name>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="E:\projects\Rocket League\RLIdentityDLL\RLIdentity.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{D9686458-0809-3610-81AE-89C83F6BA76B}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@ -1,53 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ALL_BUILD", "ALL_BUILD.vcxproj", "{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50} = {8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}
|
||||
{B364BA8C-C5D6-36AD-A573-DB280FA93089} = {B364BA8C-C5D6-36AD-A573-DB280FA93089}
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RLIdentity", "RLIdentity.vcxproj", "{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZERO_CHECK", "ZERO_CHECK.vcxproj", "{B364BA8C-C5D6-36AD-A573-DB280FA93089}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|win32 = Debug|win32
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Release|win32 = Release|win32
|
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MinSizeRel|win32 = MinSizeRel|win32
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||||
RelWithDebInfo|win32 = RelWithDebInfo|win32
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EndGlobalSection
|
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.Debug|win32.ActiveCfg = Debug|win32
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{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.Release|win32.ActiveCfg = Release|win32
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{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32
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{DB6B6F92-461F-3189-B3F8-E11F8DEDE9CD}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Debug|win32.ActiveCfg = Debug|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Debug|win32.Build.0 = Debug|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Release|win32.ActiveCfg = Release|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.Release|win32.Build.0 = Release|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.MinSizeRel|win32.Build.0 = MinSizeRel|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32
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{8C9AC1E2-2803-3D4A-85A5-A3B235BD1E50}.RelWithDebInfo|win32.Build.0 = RelWithDebInfo|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Debug|win32.ActiveCfg = Debug|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Debug|win32.Build.0 = Debug|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Release|win32.ActiveCfg = Release|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.Release|win32.Build.0 = Release|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.MinSizeRel|win32.ActiveCfg = MinSizeRel|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.MinSizeRel|win32.Build.0 = MinSizeRel|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.RelWithDebInfo|win32.ActiveCfg = RelWithDebInfo|win32
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{B364BA8C-C5D6-36AD-A573-DB280FA93089}.RelWithDebInfo|win32.Build.0 = RelWithDebInfo|win32
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EndGlobalSection
|
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {506A5D74-A3C8-3A7F-A8A5-9586B7AE6E7C}
|
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EndGlobalSection
|
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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@ -1,179 +0,0 @@
|
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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||||
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
||||
</PropertyGroup>
|
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<PropertyGroup>
|
||||
<ResolveNugetPackages>false</ResolveNugetPackages>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="ProjectConfigurations">
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||||
<ProjectConfiguration Include="Debug|win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MinSizeRel|win32">
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<Configuration>MinSizeRel</Configuration>
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||||
<Platform>win32</Platform>
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</ProjectConfiguration>
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||||
<ProjectConfiguration Include="RelWithDebInfo|win32">
|
||||
<Configuration>RelWithDebInfo</Configuration>
|
||||
<Platform>win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{B364BA8C-C5D6-36AD-A573-DB280FA93089}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0.26100.0</WindowsTargetPlatformVersion>
|
||||
<Platform>win32</Platform>
|
||||
<ProjectName>ZERO_CHECK</ProjectName>
|
||||
<VCProjectUpgraderObjectName>NoUpgrade</VCProjectUpgraderObjectName>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'" Label="Configuration">
|
||||
<ConfigurationType>Utility</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|win32'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">
|
||||
<Midl>
|
||||
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<OutputDirectory>$(ProjectDir)/$(IntDir)</OutputDirectory>
|
||||
<HeaderFileName>%(Filename).h</HeaderFileName>
|
||||
<TypeLibraryName>%(Filename).tlb</TypeLibraryName>
|
||||
<InterfaceIdentifierFileName>%(Filename)_i.c</InterfaceIdentifierFileName>
|
||||
<ProxyFileName>%(Filename)_p.c</ProxyFileName>
|
||||
</Midl>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\548445a9faa98d7ff02bc034e4ba2b1a\generate.stamp.rule">
|
||||
<UseUtf8Encoding>Always</UseUtf8Encoding>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">Checking Build System</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Debug|win32'">false</LinkObjects>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='Release|win32'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='Release|win32'">Checking Build System</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='Release|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='Release|win32'">false</LinkObjects>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">Checking Build System</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|win32'">false</LinkObjects>
|
||||
<BuildInParallel Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">true</BuildInParallel>
|
||||
<Message Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">Checking Build System</Message>
|
||||
<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">setlocal
|
||||
"C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" "-SE:/projects/Rocket League/RLIdentityDLL" "-BE:/projects/Rocket League/RLIdentityDLL/build-x64" --check-stamp-list CMakeFiles/generate.stamp.list --vs-solution-file "E:/projects/Rocket League/RLIdentityDLL/build-x64/RLIdentityDLL.sln"
|
||||
if %errorlevel% neq 0 goto :cmEnd
|
||||
:cmEnd
|
||||
endlocal & call :cmErrorLevel %errorlevel% & goto :cmDone
|
||||
:cmErrorLevel
|
||||
exit /b %1
|
||||
:cmDone
|
||||
if %errorlevel% neq 0 goto :VCEnd</Command>
|
||||
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCXXInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeCommonLanguageInclude.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeGenericSystem.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeInitializeConfigs.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeLanguageInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeRCInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\CMakeSystemSpecificInitialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\CMakeCommonCompilerMacros.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Compiler\MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCXXLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Internal\CMakeCommonLinkerInformation.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Linker\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-Initialize.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-C.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC-CXX.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows-MSVC.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\Windows.cmake;C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\share\cmake-3.31\Modules\Platform\WindowsPaths.cmake;E:\projects\Rocket League\RLIdentityDLL\CMakeLists.txt;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeCXXCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeRCCompiler.cmake;E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\3.31.6-msvc6\CMakeSystem.cmake;%(AdditionalInputs)</AdditionalInputs>
|
||||
<Outputs Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\generate.stamp</Outputs>
|
||||
<LinkObjects Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|win32'">false</LinkObjects>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="E:\projects\Rocket League\RLIdentityDLL\build-x64\CMakeFiles\548445a9faa98d7ff02bc034e4ba2b1a\generate.stamp.rule">
|
||||
<Filter>CMake Rules</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="CMake Rules">
|
||||
<UniqueIdentifier>{E308CD1D-9684-3DF9-9D3C-84B317C521EE}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@ -1,56 +0,0 @@
|
||||
# Install script for directory: E:/projects/Rocket League/RLIdentityDLL
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set(CMAKE_INSTALL_PREFIX "C:/Program Files (x86)/RLIdentityDLL")
|
||||
endif()
|
||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
# Set the install configuration name.
|
||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||
if(BUILD_TYPE)
|
||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_CONFIG_NAME "Release")
|
||||
endif()
|
||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||
endif()
|
||||
|
||||
# Set the component getting installed.
|
||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(COMPONENT)
|
||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
|
||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
endif()
|
||||
|
||||
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||
if(CMAKE_INSTALL_LOCAL_ONLY)
|
||||
file(WRITE "E:/projects/Rocket League/RLIdentityDLL/build-x64/install_local_manifest.txt"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||
endif()
|
||||
if(CMAKE_INSTALL_COMPONENT)
|
||||
if(CMAKE_INSTALL_COMPONENT MATCHES "^[a-zA-Z0-9_.+-]+$")
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
|
||||
else()
|
||||
string(MD5 CMAKE_INST_COMP_HASH "${CMAKE_INSTALL_COMPONENT}")
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INST_COMP_HASH}.txt")
|
||||
unset(CMAKE_INST_COMP_HASH)
|
||||
endif()
|
||||
else()
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_INSTALL_LOCAL_ONLY)
|
||||
file(WRITE "E:/projects/Rocket League/RLIdentityDLL/build-x64/${CMAKE_INSTALL_MANIFEST}"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
||||
endif()
|
||||
88
injector.cpp
88
injector.cpp
@ -1,88 +0,0 @@
|
||||
// injector.cpp
|
||||
// A simple, standalone DLL injector for Rocket League.
|
||||
// Compile as a x64 Console Application in Visual Studio.
|
||||
|
||||
#include <windows.h>
|
||||
#include <tlhelp32.h>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
// Find the Process ID by name
|
||||
DWORD GetProcessIdByName(const wchar_t* processName) {
|
||||
DWORD pid = 0;
|
||||
HANDLE hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
||||
if (hSnapshot != INVALID_HANDLE_VALUE) {
|
||||
PROCESSENTRY32W pe;
|
||||
pe.dwSize = sizeof(PROCESSENTRY32W);
|
||||
if (Process32FirstW(hSnapshot, &pe)) {
|
||||
do {
|
||||
if (_wcsicmp(pe.szExeFile, processName) == 0) {
|
||||
pid = pe.th32ProcessID;
|
||||
break;
|
||||
}
|
||||
} while (Process32NextW(hSnapshot, &pe));
|
||||
}
|
||||
CloseHandle(hSnapshot);
|
||||
}
|
||||
return pid;
|
||||
}
|
||||
|
||||
int wmain(int argc, wchar_t* argv[]) {
|
||||
if (argc < 3) {
|
||||
std::wcout << L"Usage: injector.exe <ProcessName> <DllPath>" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
const wchar_t* targetProcess = argv[1];
|
||||
const wchar_t* dllPath = argv[2];
|
||||
|
||||
DWORD pid = GetProcessIdByName(targetProcess);
|
||||
if (pid == 0) {
|
||||
std::wcout << L"[-] Failed to find process: " << targetProcess << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::wcout << L"[+] Found process " << targetProcess << L" (PID: " << pid << L")" << std::endl;
|
||||
|
||||
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, pid);
|
||||
if (hProcess == NULL) {
|
||||
std::wcout << L"[-] Failed to open process. Error: " << GetLastError() << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Allocate memory in target process for the DLL path string
|
||||
size_t pathLen = (wcslen(dllPath) + 1) * sizeof(wchar_t);
|
||||
void* remoteMem = VirtualAllocEx(hProcess, NULL, pathLen, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
|
||||
if (remoteMem == NULL) {
|
||||
std::wcout << L"[-] Failed to allocate memory in target process." << std::endl;
|
||||
CloseHandle(hProcess);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Write the DLL path string into the allocated memory
|
||||
if (!WriteProcessMemory(hProcess, remoteMem, dllPath, pathLen, NULL)) {
|
||||
std::wcout << L"[-] Failed to write memory in target process." << std::endl;
|
||||
VirtualFreeEx(hProcess, remoteMem, 0, MEM_RELEASE);
|
||||
CloseHandle(hProcess);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Create a remote thread that calls LoadLibraryW with the path to our DLL
|
||||
HANDLE hThread = CreateRemoteThread(hProcess, NULL, 0, (LPTHREAD_START_ROUTINE)LoadLibraryW, remoteMem, 0, NULL);
|
||||
if (hThread == NULL) {
|
||||
std::wcout << L"[-] Failed to create remote thread. Error: " << GetLastError() << std::endl;
|
||||
VirtualFreeEx(hProcess, remoteMem, 0, MEM_RELEASE);
|
||||
CloseHandle(hProcess);
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::wcout << L"[+] DLL injected successfully!" << std::endl;
|
||||
|
||||
// Clean up
|
||||
WaitForSingleObject(hThread, INFINITE);
|
||||
VirtualFreeEx(hProcess, remoteMem, 0, MEM_RELEASE);
|
||||
CloseHandle(hThread);
|
||||
CloseHandle(hProcess);
|
||||
|
||||
return 0;
|
||||
}
|
||||
BIN
injector.exe
BIN
injector.exe
Binary file not shown.
@ -1,61 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{A1B2C3D4-E5F6-4A7B-8C9D-0E1F2A3B4C5D}</ProjectGuid>
|
||||
<RootNamespace>injector</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(SolutionDir)x64\Release\</OutDir>
|
||||
<IntDir>$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="injector.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
||||
@ -1,3 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "MinHook.h"
|
||||
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